You can always rely on Fire Emblem to perform on all four cylinders, folks! I was going to put this higher on the list, but between its mediocre graphics and often feeling like a grindfest (though definitely not as much as Disgaea does), it's more of a case of whatever it does right is done right to a fucking tee! I'd say the same for Metal Gear Rising: Revengeance, but Fire Emblem: Awakening does the strategy RPG thing much better than Revengeance does the hack and slash thing.
Technically, these aren't bad games, but what they are, are horribly disappointing games from otherwise great series (or in the case of Lost Planet, a series with heaps of potential). The problem with these games is that they play like faceless interactive products, rather than anything that's given their own identity. Furthermore, even if these were new IPs, they'd still feel really fucking mediocre as outside of DmC's visual style, nothing really stands out as good. It's all passable, but it's clear that there's no real reason to waste your time with shit you've likely played better versions of (be they Heavenly Sword, Gears Of War, the first two Lost Planet games, and Symphony Of The Night).
Oh hey guys, I'm being loud, random and ironic, am I funny yet???
No; it's humorless and so is this game. In fact, I'm convinced that it sucks all the fun out of any room that it happens to be played in. The dungeon is more repetitive than Tartarus, the gameplay is begging for more interaction than a simple timed block, and the jokes are begging for punch lines.